Android Development

Wednesday, August 3, 2022

- PDT
Build a Cloud-Connected 3D/AR/VR App in 15 Minutes or Less
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Alon Grinshpoon
Alon Grinshpoon
echoAR, CEO

The workshop will show how to quickly create 3D/AR/VR apps with no technical skills or coding required and scale existing apps by connecting them to the cloud. Workshop participants will learn how to create real-time cloud-connected 3D apps using the echo3D platform. Participants are encouraged to bring a laptop and an Android phone, or just follow along the live demonstration. Platforms for experimentation include: Google ARCore, WebXR, Vuforia, Unity-based apps, and more. 

- PDT
OPEN TALK: Building Faster by Testing during Development
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Nico Snyder
Nico Snyder
Waldo, VP of Customer Success
Dinorah Tovar
Dinorah Tovar
Konfio, Platform Mobile Engineer

Running end-to-end testing for mobile applications has always been a burdensome challenge. The most popular solutions for mobile testing, including scripting, are time consuming, inefficient, and often lead to flaky results that are ignored by developers. Join this discussion with Dinorah Tovar, Google Developer Expert on Android as she outlines how to run end-to-end tests throughout your software development lifecycle which enables her to build faster without compromising quality.

Thursday, August 4, 2022

- PDT
Android13 - Overview
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Nav Singh
Nav Singh
Manulife, Mobile Software Engineer

We will learn what Android 13 brings to the Android world in this session.
•We will cover the features/changes that Android13 introduces.
Features: Predictive back gesture, Photo picker, Per-app language preferences.
Behavioral changes: Notification permission, Foreground services task manager, Granular media permissions, Intent filters block non-matching intents, Battery Resource Utilization, Media controls derived from PlaybackState. 

- PDT
Why Everyone Is So Crazy about Kotlin Multiplatform
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Mohit Sharma
Mohit Sharma
MongoDB, Developer Advocate

Mobile applications can be built in many ways, but building them with the current industry standard and the right way is hard. Many platforms are available that can help to create a mobile app or so to say multiple platform apps with a single source code.

Kotlin Multiplatform is relatively new among all those options but has successfully managed to change the market recommendation (IMO), even without its first stable release.

In this talk, I would be talking about how KMM is different from others, understanding the basics, how to build your first application with KMM, and its challenges.