Gaming, VR & AR
Tuesday, August 17, 2021
Why is WebAR, or web-based augmented reality, so important? Caspar Thykier, Co-Founder and CEO at Zappar, will explore how WebAR removes the number of steps a user has to take between awareness and experience. The talk will also highlight the framework for deploying a camera strategy for brands and businesses in the new age of spatial computing.
Web-based Augmented Reality, or WebAR, has unlocked the use of AR for brands by removing the need to download an app. In this talk, Tom Emrich, VP of Product at 8th Wall, the leading WebAR development platform, will talk on the massive opportunity of web-based augmented reality including a look at the technology, major use cases and commercial case studies which showcase how browser-based AR is helping brands realize ROI today.
Ajit Sivadasan sees a vast opportunity for Lenovo to lead the tech industry in reimagining the way people engage with technology in their daily lives. He’ll share how he discovered his passion for helping people learn new skills and capabilities and how he’s building on his experiences to help Lenovo and the technology industry create new pathways for engaging with customers. Ajit’s vision for Lenovo is to evolve beyond the transactional to build a holistic experience and community that fosters success, with customer-focused engagement that complements tech innovation with advances in accessibility and ergonomics. He’ll explore how his ideas would transform Lenovo’s relationships with three key customer groups:
Students and education. The COVID-19 pandemic showed how crucial digital technology is to meeting students’ diverse educational needs. Lenovo has an opportunity to take the lead in democratizing education, drawing on the company’s technology strengths to build community and fill the gaps in opportunity and resources that have become even more pronounced during the crisis.
Small business. Ajit envisions a tech industry that offers small businesses transformative support to help them grow and evolve. This could include creative microfinancing options for hardware and services, expert tutorials and knowledge-sharing on business strategies and best practices, and peer-to-peer problem-solving.
Gaming and game development. Digital gaming isn’t just a pastime; it’s a social community, a cognitive workout, and, for many, a pathway to professional success. Lenovo aims to support gaming enthusiasts across a wide range of experiences, from casual gamer to e-sports player to game designer, as well as to let gaming be a gateway to spark their creativity by building skills like coding and STEM learning.
Are you excited about Jetpack Compose? Do you love playing & making games? Have you got that designer itch which makes you want to develop creative apps? Or you love the motion design and micro-interactions?
Although Jetpack Compose is a toolkit to create Android UI in a declarative form with the power of Kotlin language. But it can be used as a canvas for generative art, animations, or even games.
In this session, we'll take a look at the capabilities of Canvas API for Jetpack Compose and how can we implement different kinds of animations with it. We'll also dig into game development and discuss some common challenges like game loop, state management etc. We will also explore other UI animations and transitions with Jetpack Compose.
By the end of this talk, we'll be more familiar with the concepts of Canvas in Jetpack Compose and how we can use it during development to write animations or games.
How immersive technologies including augmented reality (AR), virtual reality (VR), and mixed reality (MR) will shape the way we utilize mobile experiences. Bre Murray gives tips on how companies can leverage these technologies now to make products and experiences more immersive.
Thursday, August 19, 2021
The workshop will show how to quickly create AR apps with no technical skills or coding required and scale existing apps by connecting them to the cloud. Workshop participants will learn how to create real-time cloud-connected augmented reality (AR) apps using the echoAR platform. Participants are encouraged to bring a laptop and an Android phone, or just follow along the live demonstration. Platforms for experimentation include: Google ARCore, WebXR, Vuforia, Unity-based apps, and more.