Wednesday, October 7, 2020

The Holy Trinity of Dev + Design Collaboration Is Finally Here
Join on Hopin
Bessy Kim (She/Her)
Bessy Kim (She/Her)
argodesign, Design Lead
Ian MacDowell (He/Him)
Ian MacDowell (He/Him)
argodesign, Technology Director

argodesign, a product design consultancy working around the globe, was just digging into the development of a visualization tool for DreamWorks when COVID-19 hit. Knowing we'd have to collaborate remotely between Austin, Amsterdam, Los Angeles, and eventually Kiev, the team put a lot of thought into designing a collaboration process that could work across 11 time zones. Ensuring the client could efficiently monitor progress was obviously paramount, but we also had to be confident that the dev and design teams could easily communicate. 

A robust and confident combination of Jira, Figma, and Storybook made it all possible, providing an operating system for our design, a QA and documentation resource for development, and guaranteeing a single source of truth between both. We now have a tightly integrated process between these entities and the live app, setting us up with a strong foundation and framework as we begin even more projects within DreamWorks.

Attendees will come away knowing:

  • How to keep a remote team of designers and developers working on different parts of an application in sync, while managing changes and QA through a single backlog. 
  • How to keep a client engaged and invested, without giving in to the desire to create a "screen first" approach.
  • How to adhere to an incredibly high degree of precision, both in the design and development, while spread out across the world.